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Any wound or burn has a chance of becoming infected. The wounded character makes an Infection Roll target difficulty Mediocre(-1) modified by the care they receive.

Modifiers

Untreated: No modifier

Treatment within 8 hours by someone with the Medicine skill: +1

Treated within 8 hours by someone with the Medicine skill and antibiotics: +2


Example:

Mitch gets shot while foraging for supplies. He makes it back to camp and The Padre takes a look at it, though he's out of antibiotics. Mitch then makes a roll at +1, so as long as he gets a Poor/-2 or better on the dice he doesn't get an infection\


Effects of Infection

Infected characters cannot heal damage.


Treatment

A medicine check can be made each week vs. Average diffculty to cure the infection.

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